1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #include <stdio.h>
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8 | #include "cr_spu.h"
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9 | #include "cr_error.h"
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10 | #include "state/cr_limits.h"
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11 | #include "arrayspu.h"
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12 |
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13 | ArraySPU array_spu;
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14 |
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15 | static void ARRAYSPU_APIENTRY arrayspu_ArrayElement( GLint index )
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16 | {
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17 | const CRClientState *c = &(array_spu.ctx->client);
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18 | const CRVertexArrays *array = &(c->array);
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19 | const GLboolean vpEnabled = array_spu.ctx->program.vpEnabled;
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20 | unsigned char *p;
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21 | unsigned int unit, attr;
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22 |
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23 | if (array->e.enabled)
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24 | {
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25 | p = array->e.p + index * array->e.stride;
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26 |
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27 | #ifdef CR_ARB_vertex_buffer_object
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28 | if (array->e.buffer->data)
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29 | {
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30 | p = (unsigned char *)(array->e.buffer->data) + (unsigned long)p;
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31 | }
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32 | #endif
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33 |
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34 | array_spu.self.EdgeFlagv(p);
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35 | }
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36 |
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37 | /*
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38 | * Vertex attribute arrays (GL_NV_vertex_program) have priority over
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39 | * the conventional vertex arrays.
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40 | */
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41 | if (vpEnabled)
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42 | {
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43 | for (attr = 1; attr < VERT_ATTRIB_MAX; attr++)
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44 | {
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45 | if (array->a[attr].enabled)
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46 | {
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47 | GLint *iPtr;
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48 | p = array->a[attr].p + index * array->a[attr].stride;
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49 |
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50 | #ifdef CR_ARB_vertex_buffer_object
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51 | if (array->a[attr].buffer->data)
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52 | {
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53 | p = (unsigned char *)(array->a[attr].buffer->data) + (unsigned long)p;
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54 | }
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55 | #endif
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56 |
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57 | switch (array->a[attr].type)
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58 | {
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59 | case GL_SHORT:
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60 | switch (array->a[attr].size)
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61 | {
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62 | case 1: array_spu.self.VertexAttrib1svARB(attr, (GLshort *)p); break;
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63 | case 2: array_spu.self.VertexAttrib2svARB(attr, (GLshort *)p); break;
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64 | case 3: array_spu.self.VertexAttrib3svARB(attr, (GLshort *)p); break;
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65 | case 4: array_spu.self.VertexAttrib4svARB(attr, (GLshort *)p); break;
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66 | }
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67 | break;
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68 | case GL_INT:
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69 | iPtr = (GLint *) p;
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70 | switch (array->a[attr].size)
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71 | {
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72 | case 1: array_spu.self.VertexAttrib1fARB(attr, p[0]); break;
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73 | case 2: array_spu.self.VertexAttrib2fARB(attr, p[0], p[1]); break;
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74 | case 3: array_spu.self.VertexAttrib3fARB(attr, p[0], p[1], p[2]); break;
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75 | case 4: array_spu.self.VertexAttrib4fARB(attr, p[0], p[1], p[2], p[3]); break;
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76 | }
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77 | break;
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78 | case GL_FLOAT:
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79 | switch (array->a[attr].size)
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80 | {
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81 | case 1: array_spu.self.VertexAttrib1fvARB(attr, (GLfloat *)p); break;
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82 | case 2: array_spu.self.VertexAttrib2fvARB(attr, (GLfloat *)p); break;
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83 | case 3: array_spu.self.VertexAttrib3fvARB(attr, (GLfloat *)p); break;
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84 | case 4: array_spu.self.VertexAttrib4fvARB(attr, (GLfloat *)p); break;
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85 | }
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86 | break;
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87 | case GL_DOUBLE:
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88 | switch (array->a[attr].size)
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89 | {
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90 | case 1: array_spu.self.VertexAttrib1dvARB(attr, (GLdouble *)p); break;
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91 | case 2: array_spu.self.VertexAttrib2dvARB(attr, (GLdouble *)p); break;
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92 | case 3: array_spu.self.VertexAttrib3dvARB(attr, (GLdouble *)p); break;
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93 | case 4: array_spu.self.VertexAttrib4dvARB(attr, (GLdouble *)p); break;
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94 | }
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95 | break;
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96 | default:
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97 | crWarning("Bad datatype for vertex attribute [%d] array: 0x%x\n",
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98 | attr, array->a[attr].type);
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99 | }
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100 | }
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101 | }
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102 | }
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103 |
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104 | /* Now do conventional arrays, unless overriden by generic arrays above */
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105 | for (unit = 0 ; unit < array_spu.ctx->limits.maxTextureUnits ; unit++)
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106 | {
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107 | if (array->t[unit].enabled && !(vpEnabled && array->a[VERT_ATTRIB_TEX0+unit].enabled))
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108 | {
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109 | p = array->t[unit].p + index * array->t[unit].stride;
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110 |
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111 | #ifdef CR_ARB_vertex_buffer_object
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112 | if (array->t[unit].buffer->data)
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113 | {
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114 | p = (unsigned char *)(array->t[unit].buffer->data) + (unsigned long)p;
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115 | }
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116 | #endif
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117 |
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118 | switch (array->t[unit].type)
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119 | {
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120 | case GL_SHORT:
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121 | switch (array->t[unit].size)
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122 | {
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123 | case 1: array_spu.self.MultiTexCoord1svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
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124 | case 2: array_spu.self.MultiTexCoord2svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
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125 | case 3: array_spu.self.MultiTexCoord3svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
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126 | case 4: array_spu.self.MultiTexCoord4svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
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127 | }
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128 | break;
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129 | case GL_INT:
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130 | switch (array->t[unit].size)
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131 | {
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132 | case 1: array_spu.self.MultiTexCoord1ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
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133 | case 2: array_spu.self.MultiTexCoord2ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
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134 | case 3: array_spu.self.MultiTexCoord3ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
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135 | case 4: array_spu.self.MultiTexCoord4ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
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136 | }
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137 | break;
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138 | case GL_FLOAT:
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139 | switch (array->t[unit].size)
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140 | {
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141 | case 1: array_spu.self.MultiTexCoord1fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
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142 | case 2: array_spu.self.MultiTexCoord2fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
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143 | case 3: array_spu.self.MultiTexCoord3fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
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144 | case 4: array_spu.self.MultiTexCoord4fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
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145 | }
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146 | break;
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147 | case GL_DOUBLE:
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148 | switch (array->t[unit].size)
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149 | {
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150 | case 1: array_spu.self.MultiTexCoord1dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
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151 | case 2: array_spu.self.MultiTexCoord2dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
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152 | case 3: array_spu.self.MultiTexCoord3dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
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153 | case 4: array_spu.self.MultiTexCoord4dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
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154 | }
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155 | break;
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156 | }
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157 | }
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158 | }
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159 | if (array->i.enabled)
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160 | {
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161 | p = array->i.p + index * array->i.stride;
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162 |
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163 | #ifdef CR_ARB_vertex_buffer_object
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164 | if (array->i.buffer->data)
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165 | {
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166 | p = (unsigned char *)(array->i.buffer->data) + (unsigned long)p;
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167 | }
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168 | #endif
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169 |
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170 | switch (array->i.type)
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171 | {
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172 | case GL_SHORT: array_spu.self.Indexsv((GLshort *)p); break;
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173 | case GL_INT: array_spu.self.Indexiv((GLint *)p); break;
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174 | case GL_FLOAT: array_spu.self.Indexfv((GLfloat *)p); break;
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175 | case GL_DOUBLE: array_spu.self.Indexdv((GLdouble *)p); break;
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176 | }
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177 | }
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178 | if (array->c.enabled && !(vpEnabled && array->a[VERT_ATTRIB_COLOR0].enabled))
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179 | {
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180 | p = array->c.p + index * array->c.stride;
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181 |
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182 | #ifdef CR_ARB_vertex_buffer_object
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183 | if (array->c.buffer->data)
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184 | {
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185 | p = (unsigned char *)(array->c.buffer->data) + (unsigned long)p;
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186 | }
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187 | #endif
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188 |
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189 | switch (array->c.type)
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190 | {
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191 | case GL_BYTE:
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192 | switch (array->c.size)
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193 | {
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194 | case 3: array_spu.self.Color3bv((GLbyte *)p); break;
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195 | case 4: array_spu.self.Color4bv((GLbyte *)p); break;
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196 | }
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197 | break;
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198 | case GL_UNSIGNED_BYTE:
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199 | switch (array->c.size)
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200 | {
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201 | case 3: array_spu.self.Color3ubv((GLubyte *)p); break;
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202 | case 4: array_spu.self.Color4ubv((GLubyte *)p); break;
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203 | }
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204 | break;
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205 | case GL_SHORT:
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206 | switch (array->c.size)
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207 | {
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208 | case 3: array_spu.self.Color3sv((GLshort *)p); break;
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209 | case 4: array_spu.self.Color4sv((GLshort *)p); break;
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210 | }
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211 | break;
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212 | case GL_UNSIGNED_SHORT:
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213 | switch (array->c.size)
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214 | {
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215 | case 3: array_spu.self.Color3usv((GLushort *)p); break;
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216 | case 4: array_spu.self.Color4usv((GLushort *)p); break;
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217 | }
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218 | break;
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219 | case GL_INT:
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220 | switch (array->c.size)
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221 | {
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222 | case 3: array_spu.self.Color3iv((GLint *)p); break;
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223 | case 4: array_spu.self.Color4iv((GLint *)p); break;
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224 | }
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225 | break;
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226 | case GL_UNSIGNED_INT:
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227 | switch (array->c.size)
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228 | {
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229 | case 3: array_spu.self.Color3uiv((GLuint *)p); break;
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230 | case 4: array_spu.self.Color4uiv((GLuint *)p); break;
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231 | }
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232 | break;
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233 | case GL_FLOAT:
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234 | switch (array->c.size)
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235 | {
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236 | case 3: array_spu.self.Color3fv((GLfloat *)p); break;
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237 | case 4: array_spu.self.Color4fv((GLfloat *)p); break;
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238 | }
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239 | break;
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240 | case GL_DOUBLE:
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241 | switch (array->c.size)
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242 | {
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243 | case 3: array_spu.self.Color3dv((GLdouble *)p); break;
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244 | case 4: array_spu.self.Color4dv((GLdouble *)p); break;
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245 | }
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246 | break;
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247 | }
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248 | }
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249 | if (array->n.enabled && !(vpEnabled && array->a[VERT_ATTRIB_NORMAL].enabled))
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250 | {
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251 | p = array->n.p + index * array->n.stride;
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252 |
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253 | #ifdef CR_ARB_vertex_buffer_object
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254 | if (array->n.buffer->data)
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255 | {
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256 | p = (unsigned char *)(array->n.buffer->data) + (unsigned long)p;
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257 | }
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258 | #endif
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259 |
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260 | switch (array->n.type)
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261 | {
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262 | case GL_BYTE: array_spu.self.Normal3bv((GLbyte *)p); break;
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263 | case GL_SHORT: array_spu.self.Normal3sv((GLshort *)p); break;
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264 | case GL_INT: array_spu.self.Normal3iv((GLint *)p); break;
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265 | case GL_FLOAT: array_spu.self.Normal3fv((GLfloat *)p); break;
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266 | case GL_DOUBLE: array_spu.self.Normal3dv((GLdouble *)p); break;
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267 | }
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268 | }
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269 | #ifdef CR_EXT_secondary_color
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270 | if (array->s.enabled && !(vpEnabled && array->a[VERT_ATTRIB_COLOR1].enabled))
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271 | {
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272 | p = array->s.p + index * array->s.stride;
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273 |
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274 | #ifdef CR_ARB_vertex_buffer_object
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275 | if (array->s.buffer->data)
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276 | {
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277 | p = (unsigned char *)(array->s.buffer->data) + (unsigned long)p;
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278 | }
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279 | #endif
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280 |
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281 | switch (array->s.type)
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282 | {
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283 | case GL_BYTE:
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284 | array_spu.self.SecondaryColor3bvEXT((GLbyte *)p); break;
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285 | case GL_UNSIGNED_BYTE:
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286 | array_spu.self.SecondaryColor3ubvEXT((GLubyte *)p); break;
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287 | case GL_SHORT:
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288 | array_spu.self.SecondaryColor3svEXT((GLshort *)p); break;
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289 | case GL_UNSIGNED_SHORT:
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290 | array_spu.self.SecondaryColor3usvEXT((GLushort *)p); break;
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291 | case GL_INT:
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292 | array_spu.self.SecondaryColor3ivEXT((GLint *)p); break;
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293 | case GL_UNSIGNED_INT:
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294 | array_spu.self.SecondaryColor3uivEXT((GLuint *)p); break;
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295 | case GL_FLOAT:
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296 | array_spu.self.SecondaryColor3fvEXT((GLfloat *)p); break;
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297 | case GL_DOUBLE:
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298 | array_spu.self.SecondaryColor3dvEXT((GLdouble *)p); break;
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299 | }
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300 | }
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301 | #endif // CR_EXT_secondary_color
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302 | #ifdef CR_EXT_fog_coord
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303 | if (array->f.enabled && !(vpEnabled && array->a[VERT_ATTRIB_FOG].enabled))
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304 | {
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305 | p = array->f.p + index * array->f.stride;
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306 |
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307 | #ifdef CR_ARB_vertex_buffer_object
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308 | if (array->f.buffer->data)
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309 | {
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310 | p = (unsigned char *)(array->f.buffer->data) + (unsigned long)p;
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311 | }
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312 | #endif
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313 |
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314 | array_spu.self.FogCoordfEXT( *((GLfloat *) p) );
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315 | }
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316 | #endif // CR_EXT_fog_coord
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317 |
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318 | /* Need to do attrib[0] / vertex position last */
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319 | if (array->a[VERT_ATTRIB_POS].enabled) {
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320 | GLint *iPtr;
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321 | p = array->a[VERT_ATTRIB_POS].p + index * array->a[VERT_ATTRIB_POS].stride;
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322 |
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323 | #ifdef CR_ARB_vertex_buffer_object
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324 | if (array->a[VERT_ATTRIB_POS].buffer->data)
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325 | {
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326 | p = (unsigned char *)(array->a[VERT_ATTRIB_POS].buffer->data) + (unsigned long)p;
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327 | }
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328 | #endif
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329 |
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330 | switch (array->a[VERT_ATTRIB_POS].type)
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331 | {
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332 | case GL_SHORT:
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333 | switch (array->a[VERT_ATTRIB_POS].size)
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334 | {
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335 | case 1: array_spu.self.VertexAttrib1svARB(0, (GLshort *)p); break;
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336 | case 2: array_spu.self.VertexAttrib2svARB(0, (GLshort *)p); break;
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337 | case 3: array_spu.self.VertexAttrib3svARB(0, (GLshort *)p); break;
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338 | case 4: array_spu.self.VertexAttrib4svARB(0, (GLshort *)p); break;
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339 | }
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340 | break;
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341 | case GL_INT:
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342 | iPtr = (GLint *) p;
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343 | switch (array->a[VERT_ATTRIB_POS].size)
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344 | {
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345 | case 1: array_spu.self.VertexAttrib1fARB(0, p[0]); break;
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346 | case 2: array_spu.self.VertexAttrib2fARB(0, p[0], p[1]); break;
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347 | case 3: array_spu.self.VertexAttrib3fARB(0, p[0], p[1], p[2]); break;
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348 | case 4: array_spu.self.VertexAttrib4fARB(0, p[0], p[1], p[2], p[3]); break;
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349 | }
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350 | break;
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351 | case GL_FLOAT:
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352 | switch (array->a[VERT_ATTRIB_POS].size)
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353 | {
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354 | case 1: array_spu.self.VertexAttrib1fvARB(0, (GLfloat *)p); break;
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355 | case 2: array_spu.self.VertexAttrib2fvARB(0, (GLfloat *)p); break;
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356 | case 3: array_spu.self.VertexAttrib3fvARB(0, (GLfloat *)p); break;
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357 | case 4: array_spu.self.VertexAttrib4fvARB(0, (GLfloat *)p); break;
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358 | }
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359 | break;
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360 | case GL_DOUBLE:
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361 | switch (array->a[VERT_ATTRIB_POS].size)
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362 | {
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363 | case 1: array_spu.self.VertexAttrib1dvARB(0, (GLdouble *)p); break;
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364 | case 2: array_spu.self.VertexAttrib2dvARB(0, (GLdouble *)p); break;
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365 | case 3: array_spu.self.VertexAttrib3dvARB(0, (GLdouble *)p); break;
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366 | case 4: array_spu.self.VertexAttrib4dvARB(0, (GLdouble *)p); break;
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367 | }
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368 | break;
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369 | default:
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370 | crWarning("Bad datatype for vertex attribute [0] array: 0x%x\n", array->a[0].type);
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371 | }
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372 | }
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373 | else if (array->v.enabled)
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374 | {
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375 | p = array->v.p + index * array->v.stride;
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376 |
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377 | #ifdef CR_ARB_vertex_buffer_object
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378 | if (array->v.buffer->data)
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379 | {
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380 | p = (unsigned char *)(array->v.buffer->data) + (unsigned long)p;
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381 | }
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382 | #endif
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383 |
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384 | switch (array->v.type)
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385 | {
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386 | case GL_SHORT:
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387 | switch (array->v.size)
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388 | {
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389 | case 2: array_spu.self.Vertex2sv((GLshort *)p); break;
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390 | case 3: array_spu.self.Vertex3sv((GLshort *)p); break;
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391 | case 4: array_spu.self.Vertex4sv((GLshort *)p); break;
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392 | }
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393 | break;
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394 | case GL_INT:
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395 | switch (array->v.size)
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396 | {
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397 | case 2: array_spu.self.Vertex2iv((GLint *)p); break;
|
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398 | case 3: array_spu.self.Vertex3iv((GLint *)p); break;
|
---|
399 | case 4: array_spu.self.Vertex4iv((GLint *)p); break;
|
---|
400 | }
|
---|
401 | break;
|
---|
402 | case GL_FLOAT:
|
---|
403 | switch (array->v.size)
|
---|
404 | {
|
---|
405 | case 2: array_spu.self.Vertex2fv((GLfloat *)p); break;
|
---|
406 | case 3: array_spu.self.Vertex3fv((GLfloat *)p); break;
|
---|
407 | case 4: array_spu.self.Vertex4fv((GLfloat *)p); break;
|
---|
408 | }
|
---|
409 | break;
|
---|
410 | case GL_DOUBLE:
|
---|
411 | switch (array->v.size)
|
---|
412 | {
|
---|
413 | case 2: array_spu.self.Vertex2dv((GLdouble *)p); break;
|
---|
414 | case 3: array_spu.self.Vertex3dv((GLdouble *)p); break;
|
---|
415 | case 4: array_spu.self.Vertex4dv((GLdouble *)p); break;
|
---|
416 | }
|
---|
417 | break;
|
---|
418 | default:
|
---|
419 | crWarning("Bad datatype for vertex array: 0x%x\n", array->v.type);
|
---|
420 | }
|
---|
421 | }
|
---|
422 | }
|
---|
423 |
|
---|
424 | static void ARRAYSPU_APIENTRY arrayspu_DrawArrays(GLenum mode, GLint first, GLsizei count)
|
---|
425 | {
|
---|
426 | int i;
|
---|
427 |
|
---|
428 | if (count < 0)
|
---|
429 | {
|
---|
430 | crError("array_spu.self.DrawArrays passed negative count: %d", count);
|
---|
431 | }
|
---|
432 |
|
---|
433 | if (mode > GL_POLYGON)
|
---|
434 | {
|
---|
435 | crError("array_spu.self.DrawArrays called with invalid mode: %d", mode);
|
---|
436 | }
|
---|
437 |
|
---|
438 | array_spu.self.Begin(mode);
|
---|
439 | for (i=0; i<count; i++)
|
---|
440 | {
|
---|
441 | array_spu.self.ArrayElement(first++);
|
---|
442 | }
|
---|
443 | array_spu.self.End();
|
---|
444 | }
|
---|
445 |
|
---|
446 | static void ARRAYSPU_APIENTRY arrayspu_DrawElements(GLenum mode, GLsizei count,
|
---|
447 | GLenum type, const GLvoid *indices)
|
---|
448 | {
|
---|
449 | int i;
|
---|
450 | GLubyte *p = (GLubyte *)indices;
|
---|
451 | #ifdef CR_ARB_vertex_buffer_object
|
---|
452 | CRBufferObject *elementsBuffer = array_spu.ctx->bufferobject.elementsBuffer;
|
---|
453 | #endif
|
---|
454 |
|
---|
455 | if (count < 0)
|
---|
456 | {
|
---|
457 | crError("array_spu.self.DrawElements passed negative count: %d", count);
|
---|
458 | }
|
---|
459 |
|
---|
460 | if (mode > GL_POLYGON)
|
---|
461 | {
|
---|
462 | crError("array_spu.self.DrawElements called with invalid mode: %d", mode);
|
---|
463 | }
|
---|
464 |
|
---|
465 | if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT)
|
---|
466 | {
|
---|
467 | crError("array_spu.self.DrawElements called with invalid type: %d", type);
|
---|
468 | }
|
---|
469 |
|
---|
470 | #ifdef CR_ARB_vertex_buffer_object
|
---|
471 | if (elementsBuffer->data)
|
---|
472 | {
|
---|
473 | p = (unsigned char *)(elementsBuffer->data) + (unsigned long)p;
|
---|
474 | }
|
---|
475 | #endif
|
---|
476 |
|
---|
477 | array_spu.self.Begin(mode);
|
---|
478 | switch (type)
|
---|
479 | {
|
---|
480 | case GL_UNSIGNED_BYTE:
|
---|
481 | for (i=0; i<count; i++)
|
---|
482 | {
|
---|
483 | array_spu.self.ArrayElement((GLint) *p++);
|
---|
484 | }
|
---|
485 | break;
|
---|
486 | case GL_UNSIGNED_SHORT:
|
---|
487 | for (i=0; i<count; i++)
|
---|
488 | {
|
---|
489 | array_spu.self.ArrayElement((GLint) * (GLushort *) p);
|
---|
490 | p+=sizeof (GLushort);
|
---|
491 | }
|
---|
492 | break;
|
---|
493 | case GL_UNSIGNED_INT:
|
---|
494 | for (i=0; i<count; i++)
|
---|
495 | {
|
---|
496 | array_spu.self.ArrayElement((GLint) * (GLuint *) p);
|
---|
497 | p+=sizeof (GLuint);
|
---|
498 | }
|
---|
499 | break;
|
---|
500 | default:
|
---|
501 | crError( "this can't happen: array_spu.self.DrawElements" );
|
---|
502 | break;
|
---|
503 | }
|
---|
504 | array_spu.self.End();
|
---|
505 | }
|
---|
506 |
|
---|
507 | static void ARRAYSPU_APIENTRY arrayspu_ColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
508 | {
|
---|
509 | crStateColorPointer( size, type, stride, pointer );
|
---|
510 | }
|
---|
511 |
|
---|
512 | static void ARRAYSPU_APIENTRY arrayspu_SecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
513 | {
|
---|
514 | crStateSecondaryColorPointerEXT( size, type, stride, pointer );
|
---|
515 | }
|
---|
516 |
|
---|
517 | static void ARRAYSPU_APIENTRY arrayspu_VertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
518 | {
|
---|
519 | crStateVertexPointer( size, type, stride, pointer );
|
---|
520 | }
|
---|
521 |
|
---|
522 | static void ARRAYSPU_APIENTRY arrayspu_TexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
523 | {
|
---|
524 | crStateTexCoordPointer( size, type, stride, pointer );
|
---|
525 | }
|
---|
526 |
|
---|
527 | static void ARRAYSPU_APIENTRY arrayspu_NormalPointer( GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
528 | {
|
---|
529 | crStateNormalPointer( type, stride, pointer );
|
---|
530 | }
|
---|
531 |
|
---|
532 | static void ARRAYSPU_APIENTRY arrayspu_IndexPointer( GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
533 | {
|
---|
534 | crStateIndexPointer( type, stride, pointer );
|
---|
535 | }
|
---|
536 |
|
---|
537 | static void ARRAYSPU_APIENTRY arrayspu_EdgeFlagPointer( GLsizei stride, const GLvoid *pointer )
|
---|
538 | {
|
---|
539 | crStateEdgeFlagPointer( stride, pointer );
|
---|
540 | }
|
---|
541 |
|
---|
542 | static void ARRAYSPU_APIENTRY arrayspu_VertexAttribPointerNV( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer )
|
---|
543 | {
|
---|
544 | crStateVertexAttribPointerNV( index, size, type, stride, pointer );
|
---|
545 | }
|
---|
546 |
|
---|
547 | static void ARRAYSPU_APIENTRY arrayspu_FogCoordPointerEXT( GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
548 | {
|
---|
549 | crStateFogCoordPointerEXT( type, stride, pointer );
|
---|
550 | }
|
---|
551 |
|
---|
552 | static void ARRAYSPU_APIENTRY arrayspu_GetPointerv( GLenum pname, GLvoid **params )
|
---|
553 | {
|
---|
554 | crStateGetPointerv( pname, params );
|
---|
555 | }
|
---|
556 |
|
---|
557 | static void ARRAYSPU_APIENTRY arrayspu_EnableClientState( GLenum array )
|
---|
558 | {
|
---|
559 | crStateEnableClientState( array );
|
---|
560 | }
|
---|
561 |
|
---|
562 | static void ARRAYSPU_APIENTRY arrayspu_DisableClientState( GLenum array )
|
---|
563 | {
|
---|
564 | crStateDisableClientState( array );
|
---|
565 | }
|
---|
566 |
|
---|
567 | static void ARRAYSPU_APIENTRY arrayspu_ClientActiveTextureARB( GLenum texture )
|
---|
568 | {
|
---|
569 | crStateClientActiveTextureARB( texture );
|
---|
570 | }
|
---|
571 |
|
---|
572 | static void ARRAYSPU_APIENTRY arrayspu_MultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
|
---|
573 | {
|
---|
574 | int i;
|
---|
575 |
|
---|
576 | if (primcount < 0)
|
---|
577 | {
|
---|
578 | crError("array_spu.self.MultiDrawArraysEXT passed negative count: %d", primcount);
|
---|
579 | }
|
---|
580 |
|
---|
581 | if (mode > GL_POLYGON)
|
---|
582 | {
|
---|
583 | crError("array_spu.self.MultiDrawArraysEXT called with invalid mode: %d", mode);
|
---|
584 | }
|
---|
585 |
|
---|
586 | for (i = 0; i < primcount; i++)
|
---|
587 | {
|
---|
588 | array_spu.self.DrawArrays(mode, first[i], count[i]);
|
---|
589 | }
|
---|
590 | }
|
---|
591 |
|
---|
592 | static void ARRAYSPU_APIENTRY arrayspu_MultiDrawElementsEXT(GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
|
---|
593 | {
|
---|
594 | int i;
|
---|
595 |
|
---|
596 | if (primcount < 0)
|
---|
597 | {
|
---|
598 | crError("array_spu.self.MultiDrawElementsEXT passed negative count: %d", primcount);
|
---|
599 | }
|
---|
600 |
|
---|
601 | if (mode > GL_POLYGON)
|
---|
602 | {
|
---|
603 | crError("array_spu.self.MultiDrawElementsEXT called with invalid mode: %d", mode);
|
---|
604 | }
|
---|
605 |
|
---|
606 | if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT)
|
---|
607 | {
|
---|
608 | crError("array_spu.self.MultiDrawElementsEXT called with invalid type: %d", type);
|
---|
609 | }
|
---|
610 |
|
---|
611 | for (i = 0; i < primcount; i++)
|
---|
612 | {
|
---|
613 | array_spu.self.DrawElements(mode, count[i], type, indices[i]);
|
---|
614 | }
|
---|
615 | }
|
---|
616 |
|
---|
617 | /*
|
---|
618 | * We need to know when vertex program mode is enabled/disabled
|
---|
619 | * in order to handle vertex attribute arrays correctly.
|
---|
620 | */
|
---|
621 | static void ARRAYSPU_APIENTRY arrayspu_Enable(GLenum cap)
|
---|
622 | {
|
---|
623 | if (cap == GL_VERTEX_PROGRAM_NV) {
|
---|
624 | array_spu.ctx->program.vpEnabled = GL_TRUE;
|
---|
625 | }
|
---|
626 | array_spu.child.Enable(cap);
|
---|
627 | }
|
---|
628 |
|
---|
629 |
|
---|
630 | static void ARRAYSPU_APIENTRY arrayspu_Disable(GLenum cap)
|
---|
631 | {
|
---|
632 | if (cap == GL_VERTEX_PROGRAM_NV) {
|
---|
633 | array_spu.ctx->program.vpEnabled = GL_FALSE;
|
---|
634 | }
|
---|
635 | array_spu.child.Disable(cap);
|
---|
636 | }
|
---|
637 |
|
---|
638 |
|
---|
639 |
|
---|
640 | static void ARRAYSPU_APIENTRY
|
---|
641 | arrayspu_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
|
---|
642 | GLboolean normalized, GLsizei stride,
|
---|
643 | const GLvoid *pointer)
|
---|
644 | {
|
---|
645 | crStateVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
|
---|
646 | }
|
---|
647 |
|
---|
648 |
|
---|
649 | static void ARRAYSPU_APIENTRY
|
---|
650 | arrayspu_EnableVertexAttribArrayARB(GLuint index)
|
---|
651 | {
|
---|
652 | crStateEnableVertexAttribArrayARB(index);
|
---|
653 | }
|
---|
654 |
|
---|
655 |
|
---|
656 | static void ARRAYSPU_APIENTRY
|
---|
657 | arrayspu_DisableVertexAttribArrayARB(GLuint index)
|
---|
658 | {
|
---|
659 | crStateDisableVertexAttribArrayARB(index);
|
---|
660 | }
|
---|
661 |
|
---|
662 |
|
---|
663 | /* We need to implement Push/PopClientAttrib here so that _our_ state
|
---|
664 | * tracker gets used. Also, pass the call onto the next SPU (in case
|
---|
665 | * it's the GL_CLIENT_PIXEL_STORE_BIT, etc).
|
---|
666 | */
|
---|
667 | static void ARRAYSPU_APIENTRY
|
---|
668 | arrayspu_PushClientAttrib( GLbitfield mask )
|
---|
669 | {
|
---|
670 | crStatePushClientAttrib(mask);
|
---|
671 | array_spu.child.PushClientAttrib(mask);
|
---|
672 | }
|
---|
673 |
|
---|
674 |
|
---|
675 | static void ARRAYSPU_APIENTRY
|
---|
676 | arrayspu_PopClientAttrib( void )
|
---|
677 | {
|
---|
678 | crStatePopClientAttrib();
|
---|
679 | array_spu.child.PopClientAttrib();
|
---|
680 | }
|
---|
681 |
|
---|
682 |
|
---|
683 | static void ARRAYSPU_APIENTRY
|
---|
684 | arrayspu_GenBuffersARB( GLsizei n, GLuint * buffers )
|
---|
685 | {
|
---|
686 | crStateGenBuffersARB(n, buffers);
|
---|
687 | }
|
---|
688 |
|
---|
689 | static void ARRAYSPU_APIENTRY
|
---|
690 | arrayspu_DeleteBuffersARB( GLsizei n, const GLuint *buffers )
|
---|
691 | {
|
---|
692 | crStateDeleteBuffersARB(n, buffers);
|
---|
693 | }
|
---|
694 |
|
---|
695 | static void ARRAYSPU_APIENTRY
|
---|
696 | arrayspu_BindBufferARB( GLenum target, GLuint buffer )
|
---|
697 | {
|
---|
698 | crStateBindBufferARB(target, buffer);
|
---|
699 | }
|
---|
700 |
|
---|
701 | static GLboolean ARRAYSPU_APIENTRY
|
---|
702 | arrayspu_IsBufferARB (GLuint buffer)
|
---|
703 | {
|
---|
704 | return crStateIsBufferARB(buffer);
|
---|
705 | }
|
---|
706 |
|
---|
707 | static void ARRAYSPU_APIENTRY
|
---|
708 | arrayspu_BufferDataARB( GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage )
|
---|
709 | {
|
---|
710 | crStateBufferDataARB(target, size, data, usage);
|
---|
711 | }
|
---|
712 |
|
---|
713 | static void ARRAYSPU_APIENTRY
|
---|
714 | arrayspu_BufferSubDataARB( GLenum target, GLintptrARB offset,
|
---|
715 | GLsizeiptrARB size, const GLvoid * data )
|
---|
716 | {
|
---|
717 | crStateBufferSubDataARB(target, offset, size, data);
|
---|
718 | }
|
---|
719 |
|
---|
720 | static void ARRAYSPU_APIENTRY
|
---|
721 | arrayspu_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data)
|
---|
722 | {
|
---|
723 | crStateGetBufferSubDataARB(target, offset, size, data);
|
---|
724 | }
|
---|
725 |
|
---|
726 | static void * ARRAYSPU_APIENTRY
|
---|
727 | arrayspu_MapBufferARB(GLenum target, GLenum access)
|
---|
728 | {
|
---|
729 | return crStateMapBufferARB(target, access);
|
---|
730 | }
|
---|
731 |
|
---|
732 | static GLboolean ARRAYSPU_APIENTRY
|
---|
733 | arrayspu_UnmapBufferARB(GLenum target)
|
---|
734 | {
|
---|
735 | return crStateUnmapBufferARB(target);
|
---|
736 | }
|
---|
737 |
|
---|
738 | static void ARRAYSPU_APIENTRY
|
---|
739 | arrayspu_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
|
---|
740 | {
|
---|
741 | crStateGetBufferParameterivARB(target, pname, params);
|
---|
742 | }
|
---|
743 |
|
---|
744 | static void ARRAYSPU_APIENTRY
|
---|
745 | arrayspu_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
|
---|
746 | {
|
---|
747 | crStateGetBufferPointervARB(target, pname, params);
|
---|
748 | }
|
---|
749 |
|
---|
750 | static void ARRAYSPU_APIENTRY
|
---|
751 | arrayspu_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *p)
|
---|
752 | {
|
---|
753 | crStateInterleavedArrays(format, stride, p);
|
---|
754 | }
|
---|
755 |
|
---|
756 |
|
---|
757 | SPUNamedFunctionTable _cr_array_table[] = {
|
---|
758 | { "ArrayElement", (SPUGenericFunction) arrayspu_ArrayElement },
|
---|
759 | { "DrawArrays", (SPUGenericFunction) arrayspu_DrawArrays},
|
---|
760 | { "DrawElements", (SPUGenericFunction) arrayspu_DrawElements},
|
---|
761 | { "ColorPointer", (SPUGenericFunction) arrayspu_ColorPointer},
|
---|
762 | { "SecondaryColorPointerEXT", (SPUGenericFunction) arrayspu_SecondaryColorPointerEXT},
|
---|
763 | { "VertexPointer", (SPUGenericFunction) arrayspu_VertexPointer},
|
---|
764 | { "TexCoordPointer", (SPUGenericFunction) arrayspu_TexCoordPointer},
|
---|
765 | { "NormalPointer", (SPUGenericFunction) arrayspu_NormalPointer},
|
---|
766 | { "IndexPointer", (SPUGenericFunction) arrayspu_IndexPointer},
|
---|
767 | { "EdgeFlagPointer", (SPUGenericFunction) arrayspu_EdgeFlagPointer},
|
---|
768 | { "VertexAttribPointerNV", (SPUGenericFunction) arrayspu_VertexAttribPointerNV},
|
---|
769 | { "FogCoordPointerEXT", (SPUGenericFunction) arrayspu_FogCoordPointerEXT},
|
---|
770 | { "GetPointerv", (SPUGenericFunction) arrayspu_GetPointerv},
|
---|
771 | { "EnableClientState", (SPUGenericFunction) arrayspu_EnableClientState},
|
---|
772 | { "DisableClientState", (SPUGenericFunction) arrayspu_DisableClientState},
|
---|
773 | { "ClientActiveTextureARB", (SPUGenericFunction) arrayspu_ClientActiveTextureARB },
|
---|
774 | { "MultiDrawArraysEXT", (SPUGenericFunction) arrayspu_MultiDrawArraysEXT },
|
---|
775 | { "MultiDrawElementsEXT", (SPUGenericFunction) arrayspu_MultiDrawElementsEXT },
|
---|
776 | { "Enable", (SPUGenericFunction) arrayspu_Enable },
|
---|
777 | { "Disable", (SPUGenericFunction) arrayspu_Disable },
|
---|
778 | { "PushClientAttrib", (SPUGenericFunction) arrayspu_PushClientAttrib },
|
---|
779 | { "PopClientAttrib", (SPUGenericFunction) arrayspu_PopClientAttrib },
|
---|
780 | { "VertexAttribPointerARB", (SPUGenericFunction) arrayspu_VertexAttribPointerARB },
|
---|
781 | { "EnableVertexAttribArrayARB", (SPUGenericFunction) arrayspu_EnableVertexAttribArrayARB },
|
---|
782 | { "DisableVertexAttribArrayARB", (SPUGenericFunction) arrayspu_DisableVertexAttribArrayARB },
|
---|
783 | { "GenBuffersARB", (SPUGenericFunction) arrayspu_GenBuffersARB },
|
---|
784 | { "DeleteBuffersARB", (SPUGenericFunction) arrayspu_DeleteBuffersARB },
|
---|
785 | { "BindBufferARB", (SPUGenericFunction) arrayspu_BindBufferARB },
|
---|
786 | { "IsBufferARB", (SPUGenericFunction) arrayspu_IsBufferARB },
|
---|
787 | { "BufferDataARB", (SPUGenericFunction) arrayspu_BufferDataARB },
|
---|
788 | { "BufferSubDataARB", (SPUGenericFunction) arrayspu_BufferSubDataARB },
|
---|
789 | { "GetBufferSubDataARB", (SPUGenericFunction) arrayspu_GetBufferSubDataARB },
|
---|
790 | { "MapBufferARB", (SPUGenericFunction) arrayspu_MapBufferARB },
|
---|
791 | { "UnmapBufferARB", (SPUGenericFunction) arrayspu_UnmapBufferARB },
|
---|
792 | { "GetBufferParameterivARB", (SPUGenericFunction) arrayspu_GetBufferParameterivARB},
|
---|
793 | { "GetBufferPointervARB", (SPUGenericFunction) arrayspu_GetBufferPointervARB},
|
---|
794 | { "InterleavedArrays", (SPUGenericFunction) arrayspu_InterleavedArrays},
|
---|
795 | { NULL, NULL }
|
---|
796 | };
|
---|