1 | /* $Id: VBoxGuestR0LibPhysHeap.cpp 97913 2022-12-30 02:22:15Z vboxsync $ */
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2 | /** @file
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3 | * VBoxGuestLibR0 - Physical memory heap.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2006-2022 Oracle and/or its affiliates.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person
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10 | * obtaining a copy of this software and associated documentation
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11 | * files (the "Software"), to deal in the Software without
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12 | * restriction, including without limitation the rights to use,
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13 | * copy, modify, merge, publish, distribute, sublicense, and/or sell
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14 | * copies of the Software, and to permit persons to whom the
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15 | * Software is furnished to do so, subject to the following
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16 | * conditions:
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17 | *
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18 | * The above copyright notice and this permission notice shall be
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19 | * included in all copies or substantial portions of the Software.
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20 | *
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21 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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22 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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23 | * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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24 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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25 | * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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26 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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27 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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28 | * OTHER DEALINGS IN THE SOFTWARE.
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29 | */
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30 |
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31 |
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32 | /*********************************************************************************************************************************
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33 | * Header Files *
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34 | *********************************************************************************************************************************/
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35 | #include "VBoxGuestR0LibInternal.h"
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36 |
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37 | #include <iprt/assert.h>
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38 | #include <iprt/semaphore.h>
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39 | #include <iprt/alloc.h>
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40 |
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41 | /** @page pg_vbglr0_phys_heap VBoxGuestLibR0 - Physical memory heap.
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42 | *
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43 | * The physical memory heap consists of a doubly linked list of large chunks
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44 | * (VBGLDATA::pChunkHead), memory blocks are allocated within these chunks and
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45 | * are members of allocated (VBGLDATA::pAllocBlocksHead) and free
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46 | * (VBGLDATA::pFreeBlocksHead) doubly linked lists.
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47 | *
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48 | * When allocating a block, we search in Free linked list for a suitable free
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49 | * block. If there is no such block, a new chunk is allocated and the new block
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50 | * is taken from the new chunk as the only chunk-sized free block. Allocated
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51 | * block is excluded from the Free list and goes to Alloc list.
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52 | *
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53 | * When freeing block, we check the pointer and then exclude block from Alloc
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54 | * list and move it to free list.
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55 | *
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56 | * For each chunk we maintain the allocated blocks counter. If 2 (or more)
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57 | * entire chunks are free they are immediately deallocated, so we always have at
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58 | * most 1 free chunk.
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59 | *
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60 | * When freeing blocks, two subsequent free blocks are always merged together.
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61 | * Current implementation merges blocks only when there is a block after the
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62 | * just freed one.
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63 | */
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64 |
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65 |
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66 | /*********************************************************************************************************************************
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67 | * Defined Constants And Macros *
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68 | *********************************************************************************************************************************/
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69 | #define VBGL_PH_ASSERT Assert
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70 | #define VBGL_PH_ASSERT_MSG AssertMsg
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71 |
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72 | // #define DUMPHEAP
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73 |
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74 | #ifdef DUMPHEAP
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75 | # define VBGL_PH_dprintf(a) RTAssertMsg2Weak a
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76 | #else
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77 | # define VBGL_PH_dprintf(a)
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78 | #endif
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79 |
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80 | /* Heap block signature */
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81 | #define VBGL_PH_BLOCKSIGNATURE (0xADDBBBBB)
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82 |
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83 |
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84 | /* Heap chunk signature */
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85 | #define VBGL_PH_CHUNKSIGNATURE (0xADDCCCCC)
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86 | /* Heap chunk allocation unit */
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87 | #define VBGL_PH_CHUNKSIZE (0x10000)
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88 |
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89 | /* Heap block bit flags */
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90 | #define VBGL_PH_BF_ALLOCATED (0x1)
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91 |
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92 | /** Threshold at which to split out a tail free block when allocating.
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93 | * The value is the amount of user space, i.e. excluding the header. */
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94 | #define VBGL_PH_MIN_SPLIT_FREE_BLOCK 32
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95 |
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96 |
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97 | /*********************************************************************************************************************************
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98 | * Structures and Typedefs *
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99 | *********************************************************************************************************************************/
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100 | struct VBGLPHYSHEAPBLOCK
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101 | {
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102 | /** Magic value (VBGL_PH_BLOCKSIGNATURE). */
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103 | uint32_t u32Signature;
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104 |
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105 | /** Size of user data in the block. Does not include this block header. */
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106 | uint32_t cbDataSize;
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107 |
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108 | uint32_t fu32Flags;
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109 |
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110 | VBGLPHYSHEAPBLOCK *pNext;
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111 | VBGLPHYSHEAPBLOCK *pPrev;
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112 |
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113 | VBGLPHYSHEAPCHUNK *pChunk;
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114 | };
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115 |
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116 | struct VBGLPHYSHEAPCHUNK
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117 | {
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118 | /** Magic value (VBGL_PH_CHUNKSIGNATURE). */
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119 | uint32_t u32Signature;
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120 |
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121 | /** Size of the chunk. Includes the chunk header. */
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122 | uint32_t cbSize;
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123 |
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124 | /** Physical address of the chunk (contiguous). */
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125 | uint32_t physAddr;
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126 |
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127 | /** Number of allocated blocks in the chunk */
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128 | int32_t cAllocatedBlocks;
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129 |
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130 | VBGLPHYSHEAPCHUNK *pNext;
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131 | VBGLPHYSHEAPCHUNK *pPrev;
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132 | };
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133 |
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134 |
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135 | #ifndef DUMPHEAP
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136 | # define dumpheap(pszWhere) do { } while (0)
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137 | #else
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138 | void dumpheap(const char *pszWhere)
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139 | {
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140 | VBGL_PH_dprintf(("VBGL_PH dump at '%s'\n", pszWhere));
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141 |
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142 | VBGL_PH_dprintf(("Chunks:\n"));
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143 |
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144 | VBGLPHYSHEAPCHUNK *pChunk = g_vbgldata.pChunkHead;
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145 |
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146 | while (pChunk)
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147 | {
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148 | VBGL_PH_dprintf(("%p: pNext = %p, pPrev = %p, sign = %08X, size = %8d, allocated = %8d, phys = %08X\n",
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149 | pChunk, pChunk->pNext, pChunk->pPrev, pChunk->u32Signature, pChunk->cbSize, pChunk->cAllocatedBlocks, pChunk->physAddr));
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150 |
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151 | pChunk = pChunk->pNext;
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152 | }
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153 |
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154 | VBGL_PH_dprintf(("Allocated blocks:\n"));
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155 |
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156 | VBGLPHYSHEAPBLOCK *pBlock = g_vbgldata.pAllocBlocksHead;
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157 |
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158 | while (pBlock)
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159 | {
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160 | VBGL_PH_dprintf(("%p: pNext = %p, pPrev = %p, sign = %08X, size = %8d, flags = %08X, pChunk = %p\n",
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161 | pBlock, pBlock->pNext, pBlock->pPrev, pBlock->u32Signature, pBlock->cbDataSize, pBlock->fu32Flags, pBlock->pChunk));
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162 |
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163 | pBlock = pBlock->pNext;
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164 | }
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165 |
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166 | VBGL_PH_dprintf(("Free blocks:\n"));
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167 |
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168 | pBlock = g_vbgldata.pFreeBlocksHead;
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169 |
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170 | while (pBlock)
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171 | {
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172 | VBGL_PH_dprintf(("%p: pNext = %p, pPrev = %p, sign = %08X, size = %8d, flags = %08X, pChunk = %p\n",
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173 | pBlock, pBlock->pNext, pBlock->pPrev, pBlock->u32Signature, pBlock->cbDataSize, pBlock->fu32Flags, pBlock->pChunk));
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174 |
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175 | pBlock = pBlock->pNext;
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176 | }
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177 |
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178 | VBGL_PH_dprintf(("VBGL_PH dump at '%s' done\n", pszWhere));
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179 | }
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180 | #endif
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181 |
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182 |
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183 | DECLINLINE(void *) vbglPhysHeapBlock2Data(VBGLPHYSHEAPBLOCK *pBlock)
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184 | {
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185 | if (pBlock)
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186 | return pBlock + 1;
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187 | return NULL;
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188 | }
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189 |
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190 |
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191 | DECLINLINE(VBGLPHYSHEAPBLOCK *) vbglPhysHeapData2Block(void *pv)
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192 | {
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193 | if (pv)
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194 | {
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195 | VBGLPHYSHEAPBLOCK *pBlock = (VBGLPHYSHEAPBLOCK *)pv - 1;
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196 | AssertMsgReturn(pBlock->u32Signature == VBGL_PH_BLOCKSIGNATURE,
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197 | ("pBlock->u32Signature = %08X\n", pBlock->u32Signature),
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198 | NULL);
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199 | return pBlock;
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200 | }
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201 | return NULL;
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202 | }
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203 |
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204 |
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205 | DECLINLINE(int) vbglPhysHeapEnter(void)
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206 | {
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207 | int rc = RTSemFastMutexRequest(g_vbgldata.mutexHeap);
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208 |
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209 | VBGL_PH_ASSERT_MSG(RT_SUCCESS(rc), ("Failed to request heap mutex, rc = %Rrc\n", rc));
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210 |
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211 | return rc;
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212 | }
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213 |
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214 |
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215 | DECLINLINE(void) vbglPhysHeapLeave(void)
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216 | {
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217 | RTSemFastMutexRelease(g_vbgldata.mutexHeap);
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218 | }
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219 |
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220 |
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221 | static void vbglPhysHeapInitBlock(VBGLPHYSHEAPBLOCK *pBlock, VBGLPHYSHEAPCHUNK *pChunk, uint32_t cbDataSize)
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222 | {
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223 | VBGL_PH_ASSERT(pBlock != NULL);
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224 | VBGL_PH_ASSERT(pChunk != NULL);
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225 |
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226 | pBlock->u32Signature = VBGL_PH_BLOCKSIGNATURE;
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227 | pBlock->cbDataSize = cbDataSize;
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228 | pBlock->fu32Flags = 0;
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229 | pBlock->pNext = NULL;
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230 | pBlock->pPrev = NULL;
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231 | pBlock->pChunk = pChunk;
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232 | }
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233 |
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234 |
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235 | static void vbglPhysHeapInsertBlock(VBGLPHYSHEAPBLOCK *pInsertAfter, VBGLPHYSHEAPBLOCK *pBlock)
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236 | {
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237 | VBGL_PH_ASSERT_MSG(pBlock->pNext == NULL, ("pBlock->pNext = %p\n", pBlock->pNext));
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238 | VBGL_PH_ASSERT_MSG(pBlock->pPrev == NULL, ("pBlock->pPrev = %p\n", pBlock->pPrev));
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239 |
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240 | if (pInsertAfter)
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241 | {
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242 | pBlock->pNext = pInsertAfter->pNext;
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243 | pBlock->pPrev = pInsertAfter;
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244 |
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245 | if (pInsertAfter->pNext)
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246 | pInsertAfter->pNext->pPrev = pBlock;
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247 |
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248 | pInsertAfter->pNext = pBlock;
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249 | }
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250 | else
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251 | {
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252 | /* inserting to head of list */
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253 | pBlock->pPrev = NULL;
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254 |
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255 | if (pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED)
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256 | {
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257 | pBlock->pNext = g_vbgldata.pAllocBlocksHead;
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258 |
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259 | if (g_vbgldata.pAllocBlocksHead)
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260 | g_vbgldata.pAllocBlocksHead->pPrev = pBlock;
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261 |
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262 | g_vbgldata.pAllocBlocksHead = pBlock;
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263 | }
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264 | else
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265 | {
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266 | pBlock->pNext = g_vbgldata.pFreeBlocksHead;
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267 |
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268 | if (g_vbgldata.pFreeBlocksHead)
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269 | g_vbgldata.pFreeBlocksHead->pPrev = pBlock;
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270 |
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271 | g_vbgldata.pFreeBlocksHead = pBlock;
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272 | }
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273 | }
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274 | }
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275 |
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276 |
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277 | /**
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278 | * Unlinks @a pBlock from the chain its on.
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279 | */
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280 | static void vbglPhysHeapExcludeBlock(VBGLPHYSHEAPBLOCK *pBlock)
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281 | {
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282 | if (pBlock->pNext)
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283 | pBlock->pNext->pPrev = pBlock->pPrev;
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284 | /* else: this is tail of list but we do not maintain tails of block lists. so nothing to do. */
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285 |
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286 | if (pBlock->pPrev)
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287 | pBlock->pPrev->pNext = pBlock->pNext;
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288 | else if (pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED)
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289 | {
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290 | Assert(g_vbgldata.pAllocBlocksHead == pBlock);
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291 | g_vbgldata.pAllocBlocksHead = pBlock->pNext;
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292 | }
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293 | else
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294 | {
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295 | Assert(g_vbgldata.pFreeBlocksHead == pBlock);
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296 | g_vbgldata.pFreeBlocksHead = pBlock->pNext;
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297 | }
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298 |
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299 | pBlock->pNext = NULL;
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300 | pBlock->pPrev = NULL;
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301 | }
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302 |
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303 | static VBGLPHYSHEAPBLOCK *vbglPhysHeapChunkAlloc(uint32_t cbMinBlock)
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304 | {
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305 | RTCCPHYS PhysAddr = NIL_RTHCPHYS;
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306 | VBGLPHYSHEAPCHUNK *pChunk;
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307 | uint32_t cbChunk;
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308 | VBGL_PH_dprintf(("Allocating new chunk for %#x byte allocation\n", cbMinBlock));
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309 | AssertReturn(cbMinBlock < _128M, NULL); /* paranoia */
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310 |
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311 | /* Compute the size of the new chunk, rounding up to next chunk size,
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312 | which must be power of 2. */
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313 | Assert(RT_IS_POWER_OF_TWO(VBGL_PH_CHUNKSIZE));
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314 | cbChunk = cbMinBlock + sizeof(VBGLPHYSHEAPCHUNK) + sizeof(VBGLPHYSHEAPBLOCK);
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315 | cbChunk = RT_ALIGN_32(cbChunk, VBGL_PH_CHUNKSIZE);
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316 |
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317 | /* This function allocates physical contiguous memory below 4 GB. This 4GB
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318 | limitation stems from using a 32-bit OUT instruction to pass a block
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319 | physical address to the host. */
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320 | pChunk = (VBGLPHYSHEAPCHUNK *)RTMemContAlloc(&PhysAddr, cbChunk);
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321 | /** @todo retry with smaller size if it fails, treating VBGL_PH_CHUNKSIZE as
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322 | * a guideline rather than absolute minimum size. */
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323 | if (pChunk)
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324 | {
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325 | VBGLPHYSHEAPCHUNK *pOldHeadChunk;
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326 | VBGLPHYSHEAPBLOCK *pBlock;
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327 | AssertRelease(PhysAddr < _4G && PhysAddr + cbChunk <= _4G);
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328 |
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329 | /* Init the new chunk. */
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330 | pChunk->u32Signature = VBGL_PH_CHUNKSIGNATURE;
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331 | pChunk->cbSize = cbChunk;
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332 | pChunk->physAddr = (uint32_t)PhysAddr;
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333 | pChunk->cAllocatedBlocks = 0;
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334 | pChunk->pNext = NULL;
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335 | pChunk->pPrev = NULL;
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336 |
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337 | /* Initialize the free block, which now occupies entire chunk. */
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338 | pBlock = (VBGLPHYSHEAPBLOCK *)(pChunk + 1);
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339 | vbglPhysHeapInitBlock(pBlock, pChunk, cbChunk - sizeof(VBGLPHYSHEAPCHUNK) - sizeof(VBGLPHYSHEAPBLOCK));
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340 | vbglPhysHeapInsertBlock(NULL, pBlock);
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341 |
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342 | /* Add the chunk to the list. */
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343 | pOldHeadChunk = g_vbgldata.pChunkHead;
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344 | pChunk->pNext = pOldHeadChunk;
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345 | if (pOldHeadChunk)
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346 | pOldHeadChunk->pPrev = pChunk;
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347 | g_vbgldata.pChunkHead = pChunk;
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348 |
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349 | VBGL_PH_dprintf(("Allocated chunk %p LB %#x, block %p LB %#x\n", pChunk, cbChunk, pBlock, pBlock->cbDataSize));
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350 | return pBlock;
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351 | }
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352 | LogRel(("vbglPhysHeapChunkAlloc: failed to alloc %u (%#x) contiguous bytes.\n", cbChunk, cbChunk));
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353 | return NULL;
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354 | }
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355 |
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356 |
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357 | static void vbglPhysHeapChunkDelete(VBGLPHYSHEAPCHUNK *pChunk)
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358 | {
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359 | uintptr_t uEnd, uCur;
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360 | VBGL_PH_ASSERT(pChunk != NULL);
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361 | VBGL_PH_ASSERT_MSG(pChunk->u32Signature == VBGL_PH_CHUNKSIGNATURE, ("pChunk->u32Signature = %08X\n", pChunk->u32Signature));
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362 |
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363 | VBGL_PH_dprintf(("Deleting chunk %p size %x\n", pChunk, pChunk->cbSize));
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364 |
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365 | /* first scan the chunk and exclude (unlink) all blocks from the lists */
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366 |
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367 | uEnd = (uintptr_t)pChunk + pChunk->cbSize;
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368 | uCur = (uintptr_t)(pChunk + 1);
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369 |
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370 | while (uCur < uEnd)
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371 | {
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372 | VBGLPHYSHEAPBLOCK *pBlock = (VBGLPHYSHEAPBLOCK *)uCur;
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373 |
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374 | uCur += pBlock->cbDataSize + sizeof(VBGLPHYSHEAPBLOCK);
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375 |
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376 | vbglPhysHeapExcludeBlock(pBlock);
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377 | }
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378 |
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379 | VBGL_PH_ASSERT_MSG(uCur == uEnd, ("uCur = %p, uEnd = %p, pChunk->cbSize = %08X\n", uCur, uEnd, pChunk->cbSize));
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380 |
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381 | /* Exclude chunk from the chunk list */
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382 | if (pChunk->pNext)
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383 | pChunk->pNext->pPrev = pChunk->pPrev;
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384 | /* else: we do not maintain tail pointer. */
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385 |
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386 | if (pChunk->pPrev)
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387 | pChunk->pPrev->pNext = pChunk->pNext;
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388 | else
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389 | {
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390 | Assert(g_vbgldata.pChunkHead == pChunk);
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391 | g_vbgldata.pChunkHead = pChunk->pNext;
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392 | }
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393 |
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394 | RTMemContFree(pChunk, pChunk->cbSize);
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395 | }
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396 |
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397 |
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398 | DECLR0VBGL(void *) VbglR0PhysHeapAlloc(uint32_t cbSize)
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399 | {
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400 | VBGLPHYSHEAPBLOCK *pBlock, *pIter;
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401 | int rc;
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402 |
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403 | /*
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404 | * Align the size to a pointer size to avoid getting misaligned header pointers and whatnot.
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405 | */
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406 | cbSize = RT_ALIGN_32(cbSize, sizeof(void *));
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407 |
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408 | rc = vbglPhysHeapEnter();
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409 | if (RT_FAILURE(rc))
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410 | return NULL;
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411 |
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412 | dumpheap("pre alloc");
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413 |
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414 | /*
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415 | * Search the free list. We do this in linear fashion as we don't expect
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416 | * there to be many blocks in the heap.
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417 | */
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418 |
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419 | pBlock = NULL;
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420 | if (cbSize <= PAGE_SIZE / 4 * 3)
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421 | {
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422 | /* Smaller than 3/4 page: Prefer a free block that can keep the request within a single page,
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423 | so HGCM processing in VMMDev can use page locks instead of several reads and writes. */
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424 |
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425 | VBGLPHYSHEAPBLOCK *pFallback = NULL;
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426 | for (pIter = g_vbgldata.pFreeBlocksHead; pIter != NULL; pIter = pIter->pNext)
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427 | if (pIter->cbDataSize >= cbSize)
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428 | {
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---|
429 | if (pIter->cbDataSize == cbSize)
|
---|
430 | {
|
---|
431 | if (PAGE_SIZE - ((uintptr_t)vbglPhysHeapBlock2Data(pIter) & PAGE_OFFSET_MASK) >= cbSize)
|
---|
432 | {
|
---|
433 | pBlock = pIter;
|
---|
434 | break;
|
---|
435 | }
|
---|
436 | pFallback = pIter;
|
---|
437 | }
|
---|
438 | else
|
---|
439 | {
|
---|
440 | if (!pFallback || pIter->cbDataSize < pFallback->cbDataSize)
|
---|
441 | pFallback = pIter;
|
---|
442 | if (PAGE_SIZE - ((uintptr_t)vbglPhysHeapBlock2Data(pIter) & PAGE_OFFSET_MASK) >= cbSize)
|
---|
443 | if (!pBlock || pIter->cbDataSize < pBlock->cbDataSize)
|
---|
444 | pBlock = pIter;
|
---|
445 | }
|
---|
446 | }
|
---|
447 |
|
---|
448 | if (!pBlock)
|
---|
449 | pBlock = pFallback;
|
---|
450 | }
|
---|
451 | else
|
---|
452 | {
|
---|
453 | /* Large than 3/4 page: Find smallest free list match. */
|
---|
454 |
|
---|
455 | for (pIter = g_vbgldata.pFreeBlocksHead; pIter != NULL; pIter = pIter->pNext)
|
---|
456 | if (pIter->cbDataSize >= cbSize)
|
---|
457 | {
|
---|
458 | if (pIter->cbDataSize == cbSize)
|
---|
459 | {
|
---|
460 | /* Exact match - we're done! */
|
---|
461 | pBlock = pIter;
|
---|
462 | break;
|
---|
463 | }
|
---|
464 |
|
---|
465 | /* Looking for a free block with nearest size. */
|
---|
466 | if (!pBlock || pIter->cbDataSize < pBlock->cbDataSize)
|
---|
467 | pBlock = pIter;
|
---|
468 | }
|
---|
469 | }
|
---|
470 |
|
---|
471 | if (!pBlock)
|
---|
472 | {
|
---|
473 | /* No free blocks, allocate a new chunk, the only free block of the
|
---|
474 | chunk will be returned. */
|
---|
475 | pBlock = vbglPhysHeapChunkAlloc(cbSize);
|
---|
476 | }
|
---|
477 |
|
---|
478 | if (pBlock)
|
---|
479 | {
|
---|
480 | VBGL_PH_ASSERT_MSG(pBlock->u32Signature == VBGL_PH_BLOCKSIGNATURE,
|
---|
481 | ("pBlock = %p, pBlock->u32Signature = %08X\n", pBlock, pBlock->u32Signature));
|
---|
482 | VBGL_PH_ASSERT_MSG((pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED) == 0,
|
---|
483 | ("pBlock = %p, pBlock->fu32Flags = %08X\n", pBlock, pBlock->fu32Flags));
|
---|
484 |
|
---|
485 | /* We have a free block, either found or allocated. */
|
---|
486 |
|
---|
487 | #if 1 /** @todo r=bird: This might work okay for medium sizes, but it can't be good for small
|
---|
488 | * allocations (unnecessary extra work) nor for large ones (internal fragmentation). */
|
---|
489 | if (pBlock->cbDataSize > 2 * (cbSize + sizeof(VBGLPHYSHEAPBLOCK)))
|
---|
490 | #else
|
---|
491 | if (pBlock->cbDataSize >= sizeof(VBGLPHYSHEAPBLOCK) * 2 + VBGL_PH_MIN_SPLIT_FREE_BLOCK + cbSize)
|
---|
492 | #endif
|
---|
493 | {
|
---|
494 | /* Data will occupy less than a half of the block,
|
---|
495 | * split off the tail end into a new free list entry.
|
---|
496 | */
|
---|
497 | pIter = (VBGLPHYSHEAPBLOCK *)((uintptr_t)(pBlock + 1) + cbSize);
|
---|
498 |
|
---|
499 | /* Init the new 'pIter' block, initialized blocks are always marked as free. */
|
---|
500 | vbglPhysHeapInitBlock(pIter, pBlock->pChunk, pBlock->cbDataSize - cbSize - sizeof(VBGLPHYSHEAPBLOCK));
|
---|
501 |
|
---|
502 | pBlock->cbDataSize = cbSize;
|
---|
503 |
|
---|
504 | /* Insert the new 'pIter' block after the 'pBlock' in the free list */
|
---|
505 | vbglPhysHeapInsertBlock(pBlock, pIter);
|
---|
506 | }
|
---|
507 |
|
---|
508 | /* Exclude pBlock from free list */
|
---|
509 | vbglPhysHeapExcludeBlock(pBlock);
|
---|
510 |
|
---|
511 | /* Mark as allocated */
|
---|
512 | pBlock->fu32Flags |= VBGL_PH_BF_ALLOCATED;
|
---|
513 |
|
---|
514 | /* Insert to allocated list */
|
---|
515 | vbglPhysHeapInsertBlock(NULL, pBlock);
|
---|
516 |
|
---|
517 | /* Adjust the chunk allocated blocks counter */
|
---|
518 | pBlock->pChunk->cAllocatedBlocks++;
|
---|
519 | }
|
---|
520 |
|
---|
521 | dumpheap("post alloc");
|
---|
522 |
|
---|
523 | vbglPhysHeapLeave();
|
---|
524 | VBGL_PH_dprintf(("VbglR0PhysHeapAlloc %x size %x\n", vbglPhysHeapBlock2Data(pBlock), pBlock->cbDataSize));
|
---|
525 |
|
---|
526 | return vbglPhysHeapBlock2Data(pBlock);
|
---|
527 | }
|
---|
528 |
|
---|
529 | DECLR0VBGL(uint32_t) VbglR0PhysHeapGetPhysAddr(void *pv)
|
---|
530 | {
|
---|
531 | uint32_t physAddr = 0;
|
---|
532 | VBGLPHYSHEAPBLOCK *pBlock = vbglPhysHeapData2Block(pv);
|
---|
533 |
|
---|
534 | if (pBlock)
|
---|
535 | {
|
---|
536 | VBGL_PH_ASSERT_MSG((pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED) != 0,
|
---|
537 | ("pBlock = %p, pBlock->fu32Flags = %08X\n", pBlock, pBlock->fu32Flags));
|
---|
538 |
|
---|
539 | if (pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED)
|
---|
540 | physAddr = pBlock->pChunk->physAddr + (uint32_t)((uintptr_t)pv - (uintptr_t)pBlock->pChunk);
|
---|
541 | }
|
---|
542 |
|
---|
543 | return physAddr;
|
---|
544 | }
|
---|
545 |
|
---|
546 | DECLR0VBGL(void) VbglR0PhysHeapFree(void *pv)
|
---|
547 | {
|
---|
548 | VBGLPHYSHEAPBLOCK *pBlock;
|
---|
549 | VBGLPHYSHEAPBLOCK *pNeighbour;
|
---|
550 | VBGLPHYSHEAPCHUNK *pChunk;
|
---|
551 |
|
---|
552 | int rc = vbglPhysHeapEnter();
|
---|
553 | if (RT_FAILURE(rc))
|
---|
554 | return;
|
---|
555 |
|
---|
556 | dumpheap ("pre free");
|
---|
557 |
|
---|
558 | pBlock = vbglPhysHeapData2Block(pv);
|
---|
559 |
|
---|
560 | if (!pBlock)
|
---|
561 | {
|
---|
562 | vbglPhysHeapLeave();
|
---|
563 | return;
|
---|
564 | }
|
---|
565 |
|
---|
566 | VBGL_PH_ASSERT_MSG((pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED) != 0,
|
---|
567 | ("pBlock = %p, pBlock->fu32Flags = %08X\n", pBlock, pBlock->fu32Flags));
|
---|
568 |
|
---|
569 | /* Exclude from allocated list */
|
---|
570 | vbglPhysHeapExcludeBlock(pBlock);
|
---|
571 |
|
---|
572 | dumpheap("post exclude");
|
---|
573 |
|
---|
574 | VBGL_PH_dprintf(("VbglR0PhysHeapFree %p size %x\n", pv, pBlock->cbDataSize));
|
---|
575 |
|
---|
576 | /* Mark as free */
|
---|
577 | pBlock->fu32Flags &= ~VBGL_PH_BF_ALLOCATED;
|
---|
578 |
|
---|
579 | /* Insert to free list */
|
---|
580 | vbglPhysHeapInsertBlock(NULL, pBlock);
|
---|
581 |
|
---|
582 | dumpheap("post insert");
|
---|
583 |
|
---|
584 | /* Adjust the chunk allocated blocks counter */
|
---|
585 | pChunk = pBlock->pChunk;
|
---|
586 | pChunk->cAllocatedBlocks--;
|
---|
587 |
|
---|
588 | VBGL_PH_ASSERT(pChunk->cAllocatedBlocks >= 0);
|
---|
589 |
|
---|
590 | /* Check if we can merge 2 free blocks. To simplify heap maintenance,
|
---|
591 | * we will look at block after the just freed one.
|
---|
592 | * This will not prevent us from detecting free memory chunks.
|
---|
593 | * Also in most cases blocks are deallocated in reverse allocation order
|
---|
594 | * and in that case the merging will work.
|
---|
595 | */
|
---|
596 | /** @todo r=bird: This simplistic approach is of course not working.
|
---|
597 | * However, since the heap lists aren't sorted in any way, we cannot
|
---|
598 | * cheaply determine where the block before us starts. */
|
---|
599 |
|
---|
600 | pNeighbour = (VBGLPHYSHEAPBLOCK *)((uintptr_t)(pBlock + 1) + pBlock->cbDataSize);
|
---|
601 |
|
---|
602 | if ( (uintptr_t)pNeighbour < (uintptr_t)pChunk + pChunk->cbSize
|
---|
603 | && (pNeighbour->fu32Flags & VBGL_PH_BF_ALLOCATED) == 0)
|
---|
604 | {
|
---|
605 | /* The next block is free as well. */
|
---|
606 |
|
---|
607 | /* Adjust size of current memory block */
|
---|
608 | pBlock->cbDataSize += pNeighbour->cbDataSize + sizeof(VBGLPHYSHEAPBLOCK);
|
---|
609 |
|
---|
610 | /* Exclude the next neighbour */
|
---|
611 | vbglPhysHeapExcludeBlock(pNeighbour);
|
---|
612 | }
|
---|
613 |
|
---|
614 | dumpheap("post merge");
|
---|
615 |
|
---|
616 | /* now check if there are 2 or more free (unused) chunks */
|
---|
617 | if (pChunk->cAllocatedBlocks == 0)
|
---|
618 | {
|
---|
619 | VBGLPHYSHEAPCHUNK *pCurChunk;
|
---|
620 |
|
---|
621 | uint32_t cUnusedChunks = 0;
|
---|
622 |
|
---|
623 | for (pCurChunk = g_vbgldata.pChunkHead; pCurChunk; pCurChunk = pCurChunk->pNext)
|
---|
624 | {
|
---|
625 | Assert(pCurChunk->u32Signature == VBGL_PH_CHUNKSIGNATURE);
|
---|
626 | if (pCurChunk->cAllocatedBlocks == 0)
|
---|
627 | cUnusedChunks++;
|
---|
628 | }
|
---|
629 |
|
---|
630 | if (cUnusedChunks > 1)
|
---|
631 | {
|
---|
632 | /* Delete current chunk, it will also exclude all free blocks
|
---|
633 | * remaining in the chunk from the free list, so the pBlock
|
---|
634 | * will also be invalid after this.
|
---|
635 | */
|
---|
636 | vbglPhysHeapChunkDelete(pChunk);
|
---|
637 | }
|
---|
638 | }
|
---|
639 |
|
---|
640 | dumpheap("post free");
|
---|
641 |
|
---|
642 | vbglPhysHeapLeave();
|
---|
643 | }
|
---|
644 |
|
---|
645 | #ifdef IN_TESTCASE /* For the testcase only */
|
---|
646 | # include <iprt/err.h>
|
---|
647 |
|
---|
648 | /**
|
---|
649 | * Returns the sum of all free heap blocks.
|
---|
650 | *
|
---|
651 | * This is the amount of memory you can theoretically allocate if you do
|
---|
652 | * allocations exactly matching the free blocks.
|
---|
653 | *
|
---|
654 | * @returns The size of the free blocks.
|
---|
655 | * @returns 0 if heap was safely detected as being bad.
|
---|
656 | */
|
---|
657 | DECLVBGL(size_t) VbglR0PhysHeapGetFreeSize(void)
|
---|
658 | {
|
---|
659 | int rc = RTSemFastMutexRequest(g_vbgldata.mutexHeap);
|
---|
660 | AssertRCReturn(rc, 0);
|
---|
661 |
|
---|
662 | size_t cbTotal = 0;
|
---|
663 | for (VBGLPHYSHEAPBLOCK *pCurBlock = g_vbgldata.pFreeBlocksHead; pCurBlock; pCurBlock = pCurBlock->pNext)
|
---|
664 | {
|
---|
665 | Assert(pCurBlock->u32Signature == VBGL_PH_BLOCKSIGNATURE);
|
---|
666 | cbTotal += pCurBlock->cbDataSize;
|
---|
667 | }
|
---|
668 |
|
---|
669 | RTSemFastMutexRelease(g_vbgldata.mutexHeap);
|
---|
670 | return cbTotal;
|
---|
671 | }
|
---|
672 |
|
---|
673 | static int vbglR0PhysHeapCheckLocked(PRTERRINFO pErrInfo)
|
---|
674 | {
|
---|
675 | /*
|
---|
676 | * Scan the blocks in each chunk.
|
---|
677 | */
|
---|
678 | unsigned cTotalFreeBlocks = 0;
|
---|
679 | unsigned cTotalUsedBlocks = 0;
|
---|
680 | for (VBGLPHYSHEAPCHUNK *pCurChunk = g_vbgldata.pChunkHead; pCurChunk; pCurChunk = pCurChunk->pNext)
|
---|
681 | {
|
---|
682 | AssertReturn(pCurChunk->u32Signature == VBGL_PH_CHUNKSIGNATURE,
|
---|
683 | RTErrInfoSetF(pErrInfo, VERR_INVALID_MAGIC, "pCurChunk=%p: magic=%#x\n", pCurChunk, pCurChunk->u32Signature));
|
---|
684 |
|
---|
685 | uintptr_t const uEnd = (uintptr_t)pCurChunk + pCurChunk->cbSize;
|
---|
686 | const VBGLPHYSHEAPBLOCK *pCurBlock = (const VBGLPHYSHEAPBLOCK *)(pCurChunk + 1);
|
---|
687 | unsigned cUsedBlocks = 0;
|
---|
688 | while ((uintptr_t)pCurBlock < uEnd)
|
---|
689 | {
|
---|
690 | AssertReturn(pCurBlock->u32Signature == VBGL_PH_BLOCKSIGNATURE,
|
---|
691 | RTErrInfoSetF(pErrInfo, VERR_INVALID_MAGIC,
|
---|
692 | "pCurBlock=%p: magic=%#x\n", pCurBlock, pCurBlock->u32Signature));
|
---|
693 | AssertReturn(pCurBlock->pChunk == pCurChunk,
|
---|
694 | RTErrInfoSetF(pErrInfo, VERR_INTERNAL_ERROR_2,
|
---|
695 | "pCurBlock=%p: pChunk=%p, expected %p\n", pCurBlock, pCurBlock->pChunk, pCurChunk));
|
---|
696 | AssertReturn( pCurBlock->cbDataSize >= 8
|
---|
697 | && pCurBlock->cbDataSize < _128M
|
---|
698 | && RT_ALIGN_32(pCurBlock->cbDataSize, sizeof(void *)) == pCurBlock->cbDataSize,
|
---|
699 | RTErrInfoSetF(pErrInfo, VERR_INTERNAL_ERROR_3,
|
---|
700 | "pCurBlock=%p: cbDataSize=%#x\n", pCurBlock, pCurBlock->cbDataSize));
|
---|
701 | AssertReturn( pCurBlock->fu32Flags <= VBGL_PH_BF_ALLOCATED,
|
---|
702 | RTErrInfoSetF(pErrInfo, VERR_INTERNAL_ERROR_3,
|
---|
703 | "pCurBlock=%p: fu32Flags=%#x\n", pCurBlock, pCurBlock->fu32Flags));
|
---|
704 | if (pCurBlock->fu32Flags & VBGL_PH_BF_ALLOCATED)
|
---|
705 | cUsedBlocks += 1;
|
---|
706 | else
|
---|
707 | cTotalFreeBlocks += 1;
|
---|
708 |
|
---|
709 | /* advance */
|
---|
710 | pCurBlock = (const VBGLPHYSHEAPBLOCK *)((uintptr_t)(pCurBlock + 1) + pCurBlock->cbDataSize);
|
---|
711 | }
|
---|
712 | AssertReturn((uintptr_t)pCurBlock == uEnd,
|
---|
713 | RTErrInfoSetF(pErrInfo, VERR_INTERNAL_ERROR_4,
|
---|
714 | "pCurBlock=%p uEnd=%p\n", pCurBlock, uEnd));
|
---|
715 | AssertReturn(cUsedBlocks == (uint32_t)pCurChunk->cAllocatedBlocks,
|
---|
716 | RTErrInfoSetF(pErrInfo, VERR_INTERNAL_ERROR_4,
|
---|
717 | "pCurChunk=%p: cAllocatedBlocks=%u, expected %u\n",
|
---|
718 | pCurChunk, pCurChunk->cAllocatedBlocks, cUsedBlocks));
|
---|
719 | cTotalUsedBlocks += cUsedBlocks;
|
---|
720 | }
|
---|
721 | return VINF_SUCCESS;
|
---|
722 | }
|
---|
723 |
|
---|
724 | /**
|
---|
725 | * Performs a heap check.
|
---|
726 | *
|
---|
727 | * @returns Problem description on failure, NULL on success.
|
---|
728 | */
|
---|
729 | DECLVBGL(int) VbglR0PhysHeapCheck(PRTERRINFO pErrInfo)
|
---|
730 | {
|
---|
731 | int rc = RTSemFastMutexRequest(g_vbgldata.mutexHeap);
|
---|
732 | AssertRCReturn(rc, 0);
|
---|
733 |
|
---|
734 | rc = vbglR0PhysHeapCheckLocked(pErrInfo);
|
---|
735 |
|
---|
736 | RTSemFastMutexRelease(g_vbgldata.mutexHeap);
|
---|
737 | return rc;
|
---|
738 | }
|
---|
739 |
|
---|
740 |
|
---|
741 | #endif /* IN_TESTCASE */
|
---|
742 |
|
---|
743 |
|
---|
744 | DECLR0VBGL(int) VbglR0PhysHeapInit(void)
|
---|
745 | {
|
---|
746 | g_vbgldata.mutexHeap = NIL_RTSEMFASTMUTEX;
|
---|
747 |
|
---|
748 | /* Allocate the first chunk of the heap. */
|
---|
749 | VBGLPHYSHEAPBLOCK *pBlock = vbglPhysHeapChunkAlloc(0);
|
---|
750 | if (pBlock)
|
---|
751 | return RTSemFastMutexCreate(&g_vbgldata.mutexHeap);
|
---|
752 | return VERR_NO_MEMORY;
|
---|
753 | }
|
---|
754 |
|
---|
755 | DECLR0VBGL(void) VbglR0PhysHeapTerminate(void)
|
---|
756 | {
|
---|
757 | while (g_vbgldata.pChunkHead)
|
---|
758 | vbglPhysHeapChunkDelete(g_vbgldata.pChunkHead);
|
---|
759 |
|
---|
760 | RTSemFastMutexDestroy(g_vbgldata.mutexHeap);
|
---|
761 | }
|
---|
762 |
|
---|